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STEP 2
Now get to Round 20. Once achieved, a Zombie will spawn in with a Lighting Rod in its body. (If you played BO6, these are the same Lighting Rods found in Citadelle Des Morts.) There are a few things to take note of about this zombie. Firstly, it will never de-spawn unless you kill it. This means if you quickly run away from it, it will slowly make its way to you instead of de-spawning like the rest of the horde. If you do accidentally eliminate the zombie, it’s not a big deal as a new one will spawn in on the next round.

Lighting rod zombie

STEP 3
Your job is to now get Dead Wire to proc on the Lighting Rod zombie while it is under 1 of 3 light bulbs around the map. Then quickly activate your Tesla Storm Field Upgrade right next to the zombie so its AOE interacts with the Dead Wire proc to power up the lightbulb. Repeat this process at all three locations.

Light bulb example


1st Location
Pack-a-Punch

2nd Location
Stamin-up

3rd Location
Juggernog

TIP
HUGE TIP: To avoid killing the Lighting Rod Zombie, simply wait for him to spawn on the map and once you've spotted him, teleport to Mars and eliminate as many zombies as you'd like. The round won't end, because the Lighting Rod Zombie will remain in the main area of the map. This strategy allows you to keep him alive without accidentally eliminating him.

Mars Trick

STEP 4
Once you turn on all 3 light bulbs, you’ll hear Mr Peeks laugh signaling that the portal has spawned right outside Pack-a-Punch here. The challenge is taking out zombies with electrical damage. This can easily be achieved by having Dead Wire equipped on all your weapons because all your bullets count as electrical damage.

Portal Location
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